April 14, 2025

Ep. 39 The 26th highest grossing game on the N64? | WCW vs. nWo

Ep. 39 The 26th highest grossing game on the N64? | WCW vs. nWo

Although Happney couldn't join us for the whole episode, here is his take:

I think the key to fully appreciating this game is context. It came out a year after it's very successful predecessor WCW/NWO World Tour. It was a more polished product and came our when the WCW was reigning over the WWF in the head to head television ratings known as the Monday Night Wars.

The grappling system used on the game was iconic and set the standard for all future wrestling games. The title did so well, it managed to get THQ the WWF licensing contract away from Acclaim until 2013. It's the highest selling wrestling game on the Nintendo 64, and the 26th highest N64 game ever.

The polygonal appearance of the wrestlers was a sacrifice made to ensure much smoother gameplay than it's WWF competition. I actually have told Don and I think I've told Steve, this isn't even my favorite wrestling game, that would be WWF Smackdown 2, also developed by THQ, but this game is the middle evolution Pokemon. It's not the first one you remember, and it's not the epitome of the genre, but it's the one that grew up with you. The one you spent the most time with.

I'll be the first to admit, it's a multi-player couch co-op game and we can't hold it too accountable for it's lack of online co-op availability, it wasn't designed for that and if licensing wasn't an issue, they could revamp it and there would be a more user friendly online co-op.

And Dan, if you mostly played with Hulk Hogan, I fully understand why you didn't rate the game higher. The Hulkster may be the 3rd worst wrestler on the game behind Eric Bischoff and Disco Inferno, I apologize for that being the bulk of your experience with the game .

Join the guys and special guest, Happney, as they grapple with how to classify WCW vs. nWo: Revenge for the N64. If you enjoy the content, leave a like or head over to your favorite listening platform and leave us a fair rating/review. It’s the best way to keep the channel alive.

Links

Have a game you want to enter into the league or a question of the week?

Email us at: thecableclubpodcast@gmail.com

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Macho Man Stephen Savage (00:00)
Welcome to the Cable Club. We're a retro video gaming podcast where three guys try to do some special moves and we're linking up to talk about the games you love and rank them. This is episode number 39. We're your hosts. I'm Steve.

Dan (00:13)
I'm Dan, brother.

Don (00:15)
And I'm done.

Macho Man Stephen Savage (00:18)
and we're here with our guest, Hapny from the Discord. Say hi, Hapny.

Happney (00:24)
Bye, happening years.

Macho Man Stephen Savage (00:27)
Yeah

Don (00:29)
I'll tell you before we get started, I'll tell you brother, if you're not watching this on YouTube and you use a listening platform, I would just go click on the video just for a couple minutes so you can get the gist, get that mental image of what's going on here.

Macho Man Stephen Savage (00:42)
yeah!

Dan (00:44)
Absolutely.

Macho Man Stephen Savage (00:46)
This week's episode is our 13th League episode and the entry is WCW vs NWL Revenge. So get ready to upload data from us to you. But first, let's set the mood.

Standing in this corner, we have a true legend of wrestling games! Standing at 6'4", weighing in at 264 pounds, a juggernaut of a title, an undisputed master of mayhem, a lean, mean party game machine, hailing from the Nintendo 64 in the year 1998!

It's WCW vs. NWO Revenge! And in this corner, we have a bunch of nerds, a couple of podcast hosts, a guest, and retro game players standing at a combined 17 feet and 2 inches with a combined weight of 691 pounds.

They are the reviewers of games, the minion destroyers, and boss conquerors of all your favorite retro games, hailing from the northeast state of New Hampshire, but now relocated, it's the Cable Club! Let's get ready to rumble!

Dan (02:05)
YEAH!

Macho Man Stephen Savage (02:05)
Yeah

Happney (02:06)
Goosebumps. Goosebumps.

Dan (02:08)
You

Macho Man Stephen Savage (02:11)
We're all excited.

Don (02:11)
Your finest work yet, Steve.

So if it's not obvious, we are talking a wrestling game today, which we are all very excited to cover. I've been excited to cover this one since you signed up for this, Jamie. So this has been a long time coming. before we get started, I just wanted to go over one announcement I had, which is just to talk a little bit about our league, like we do every episode. So this is what episode? This is 13 of the league, Steve? 13? All right, good. He keeps track.

Macho Man Stephen Savage (02:13)
Hell yeah.

Happney (02:27)
gratitude.

Don (02:42)
And what we're doing this year is we are taking our guest favorite retro games and we're putting them in our patented retro game league. It's kind of like a tier list, but not because we're sorting games into cups. And at the end of the league, we're going to have everybody vote for two of their favorites in each cup and announce winners and have fancy prizes and all that good stuff. And if you listener, you.

want to take part in our league, go ahead and drop us an email at the cable club podcast at gmail.com or do better join the discord and come hang out with us in person. Like Mr. Jamie has here.

And I'm going to throw it over to Dan for question of the week.

Dan (03:25)
Alrighty, question of the week. This one actually comes from Don. So do you want to read it, Don?

Don (03:34)
Yeah, sure. It's just that, it's just, what single piece of Switch 2 news has you guys most excited?

Dan (03:45)
Oh, I already know for me. Metroid Prime 4. I cannot wait. The trailer that they showed for it looks real good. But I think it has some mechanic with the hand where you can trace doors and stuff to open them. So that's a little weird, because I'm just used to shooting doors open. So we'll see how it is. It's supposed to come out this year, right? I'm pretty sure.

Happney (03:46)
You too.

Don (04:14)
Yes. Yeah. I, is it launch? I think it's, I think it's Hold on.

Macho Man Stephen Savage (04:14)
think so.

Dan (04:15)
Yeah, yeah, I'm excited.

Macho Man Stephen Savage (04:20)
I don't know.

I don't think they've said anything about it being launch.

Dan (04:24)
Well, if it's this year, I'll be excited. It's definitely by far the game I'm most anticipating.

Macho Man Stephen Savage (04:30)
come on, you've only been waiting since like 2007 or 2008?

Dan (04:34)
Yeah,

the first game is so good. I recently just beat two and three because we did Metroid Prime previously on the show. And I was so into it that I was like, you know what, I'm just going to beat two and three. And I did. Now I'm waiting for four.

Don (04:48)
Just says sometime in 2025, so we don't have a date on it.

That Nintendo Direct was a doozy though. I feel like there's something for everybody there. They they announced a lot of games, I feel. And I think, I think amongst the games that are gonna have a regular Switch port, I think Metroid Prime 4 is one of them. Cause the new Pokemon game is too. So if you own a Switch One and you don't want to pony up for the Switch Two, know, tariffs and all that stuff.

Dan (04:59)
Yeah, they did.

Don (05:14)
You might be able to score the copy for the first Switch, but my understanding is all the Switch 2 ones are not only going to have a graphical update, but they're also probably going to have extra content too.

Dan (05:22)
Yeah, possibly. I don't even know about that one.

Macho Man Stephen Savage (05:24)
you

Don (05:26)
Has Nintendo ever done this? Like have they ever released like a new console and released like dual console releases?

Dan (05:33)
I think so. I want to say so.

Macho Man Stephen Savage (05:36)
What do mean by dual console releases?

Dan (05:38)
actually,

yeah, they have because they did the Breath of the Wild. They had Wii U and then the Switch.

Macho Man Stephen Savage (05:43)
Yeah,

also Twilight Princess for the Wii and the GameCube at the same time.

Dan (05:48)
Yeah.

Don (05:50)
yeah, guess Zelda really is the franchise that they end up doing that with, right?

Macho Man Stephen Savage (05:55)
Yeah.

Dan (05:56)
Yeah, I don't think there was any extra content at least for Breath of the Wild. It just ran better. It was smoother, better graphics.

Macho Man Stephen Savage (06:03)
You guys didn't let the guest go first.

Don (06:03)
How about, right?

was, I was, I was just about, I was just about to pin Dan down for that one.

Dan (06:10)
Yeah,

give me the one two, give me the one two three.

Macho Man Stephen Savage (06:11)
The disrespect. It's time for revenge.

Happney (06:12)
He was excited brother.

Hogan always goes first, we know that.

Dan (06:20)
Sorry, brother.

Don (06:22)
No, no you're not.

Happney (06:22)
For me, it's

gotta be DK Bonanza as another open world Donkey Kong game. Just looks fun. I mean, it'll probably be six, seven years before I can afford the Switch 2, but when I do get a chance, I'll be playing that.

Macho Man Stephen Savage (06:26)
Yeah.

Yeah, that looks.

Don (06:37)
Happen he told me the big

DK 64 fan Steve and he almost picked it for that and I assured you that and I assured him that you would have quit the show if we did that.

Dan (06:45)
I think Steve actually doesn't mind it,

Macho Man Stephen Savage (06:47)
Yeah,

I don't know where you get this from. I just think that Banjo-Kazooie is better, but it's not that I hate DK64. I don't understand where you got this notion from.

Don (06:56)
You complain about it almost as much as you complained about X7.

Macho Man Stephen Savage (06:59)
Yeah,

it has a lot of problems, but that doesn't mean I don't like it.

Don (07:02)
Fair enough. I like that as a piece of cable club lore, we're not allowed to cover DK64.

Macho Man Stephen Savage (07:06)
Dan doesn't want to play DK64.

Dan (07:09)
I don't even know, I have never tried it so, I mean.

Macho Man Stephen Savage (07:11)
You don't want to play

it. Without nostalgia, you don't want to play it.

Don (07:15)
See? He sees it. it. yeah. He would pin that thing in the apricorn tier if he could.

Dan (07:15)
I'll take your word for it.

Macho Man Stephen Savage (07:22)
don't know what to say.

Don (07:24)
So think what I'm

most excited about, I'm just going to jump in there. Tag me in. I'm really excited for the power upgrade on this thing. So I guess it's two things. One is the power upgrade because I feel that for what you're getting, I'm sure that the price is going to be pretty reasonable for it. But the other part of it is I like that it's more of the same.

Macho Man Stephen Savage (07:27)
Fine. Fine.

Don (07:51)
I actually think the Switch is the best Nintendo console ever made and it's not close. Like the fact that you can buy this online membership and you can have access to tons of these retro games, you know, there's a ton of retro games just in the catalog. If you don't want to have an online membership, like basically all the Final Fantasies, I think all the way through 12 are on there. There's, you know, plenty of other collections like Castlevania collections and Mega Man collections, like, you know,

There's just so much quality content for the switch that I'm just happy that they're staying in the same direction.

Dan (08:29)
Yeah.

Macho Man Stephen Savage (08:29)
It's

nice to put all of those retro games onto collections and have them portable, or if you want to relax and play them on the TV, it's pretty nice.

Don (08:39)
Yeah, and they give a refresh to a lot of old favorites too. I'm thinking the Advance Wars remake too. It is kind of a remake, but it's the same game except a major graphical overhaul. Somewhere between remake and a way shortened tutorial, which I think is a good thing. But yeah.

Macho Man Stephen Savage (08:59)
Yeah.

So I'm actually kind of torn because Dika Binanza does look really fun and I've been waiting for Metroid Prime 4 forever. But also Super Mario Sprinters looks really fun, like right down my alley. I love going fast in Mario, so it's hard for me to pick one.

Dan (09:21)
Yeah.

Don (09:21)
That's the 3D speedrun

race one, Yeah.

Macho Man Stephen Savage (09:25)
Yeah, it

just seems like something that I normally would do with Mario, so now I get to compete in Mario, which is just exciting for me, but it's hard to pick one, but...

Dan (09:39)
Yeah, there's definitely going to be some online play on that one for sure. That'll be fun.

Macho Man Stephen Savage (09:43)
Yeah, I mean the new Mario Kart

seems really interesting too, like open world Mario Kart, so...

Dan (09:49)
Yeah,

I saw that. was, mean, I'm not like huge into Mario Kart, but I did see that and I'm actually interested because it does look fun.

Don (09:59)
Kind of like Tony Hawk's Pro Skater meets Mario Kart.

Dan (10:02)
Tony Hawk's like underground.

Don (10:05)
Yeah, it's kind of interesting. do you guys think the online is going to be good? Like, cause I know the switch was rocky and they kind of showed it really started to show when they were showing off the, the like their own, whatever brand it's called discord. Like, like the switch has its own like chat feature. looks honestly, it looks just like discord. probably should have just contracted it out, but they didn't. And like,

Dan (10:06)
Yeah.

Don (10:32)
They were like, oh, you can watch each other play games. And then they showed the footage and they couldn't even clean it up for the, for the trailer. Like it was moving at like, I don't know. It had to be like 15 or 20 frames per second. Like it was very, very noticeable even for the marketing trailer.

Dan (10:46)
or

God, I hope so. I aren't I don't know if they mentioned this, but I'm wondering if they're adding an ethernet port to the actual dock.

Cause like the past two systems like Wii U and the Switch, you had to like buy this like special adapter to in order to get like a wired connection. And you know, I just, if I can, I prefer wired over wifi. So I'm curious if it like has a dedicated port or we're gonna have to get another thing for that, like an extension.

Don (11:22)
dongle.

Macho Man Stephen Savage (11:23)
Yeah, I have a dongle to plug mine in directly. I couldn't play Smash without it, so...

Dan (11:30)
Yeah, exactly. That's why I got one.

Don (11:32)
Well, if it helps, guess I'm at least optimistic for that. I could swing that.

Dan (11:38)
Yeah.

Don (11:39)
But yeah, it's so close. any of you? So obviously we already heard from happening on this pair. Are either of you guys day one on this thing?

Dan (11:48)
If I can get my hands on it, sure. I didn't pre-order it, so I mean, I don't know if you can pre-order it yet, but like, I'm gonna try and get it on day one if possible.

But we know how that goes.

Macho Man Stephen Savage (11:58)
I'm not sure

on my end, have a lot of things happening this year. And there's not enough... I have games on my backlog that I still haven't even started, so like, buying a new console feels kind of irresponsible.

Don (12:13)
think I'm gonna die with a backlog for sure. I'm gonna have to leave a beneficiary for my backlog. It's gonna have to be like in my will and to my daughter, I leave every game that I was supposed to beat, beat them all for me. Thanks, love dad.

Dan (12:15)
Yeah, 100%.

Happney (12:22)
Leave it to your children.

Macho Man Stephen Savage (12:28)
you

Yeah, one thing you could do is as she gets older, start playing through the backlog with her.

Don (12:37)
fingers crossed. I'm like

doing this thing where I'm trying to like withhold it from her for now. So she gets like jealous and she wants to do it. Cause I know a couple of friends that really tried to get their kid into it and it backfired and now they want nothing to do with what mom and dad want to do. So I'm like being like, you can't play it. You're not cool.

Macho Man Stephen Savage (12:51)
Yeah.

You

Don (12:55)
So maybe, who knows? I don't know, for me, the Mario Kart is not a compelling enough launch title. I just like Mario Kart. It's not like a game I have to have. So it's not a compelling enough launch title for me to jump in day one. Plus, it seems like they're already having pre-order delays, which is understandable with everything going on in the world right now. But yeah, I guess we'll have to see how it launches. Maybe it'll be like PlayStation 5 2.0 with a completely disastrous launch and no one can get a hold of it.

Dan (13:26)
yeah, I remember that. I didn't have one for like the first two years. You know, and I was completely fine with it because I'm more of like a PC gamer when it comes to like higher end games. So I mean, they didn't really affect me too too much.

Don (13:39)
I still haven't found a compelling reason to buy one, so.

Dan (13:42)
Yeah, I barely use mine, honestly, like, even if I didn't buy it, I think I don't even know why I bought it in the first place. I think it was just kind of like it was there. So I got it.

Don (13:52)
Alrighty, Dan, you want to take us through the audience answers so I don't steal your whole segment?

Dan (13:57)
Alright, audience answers. First one comes with Golden Gamer. Gamecube and every game that was on PS5 that won't work on OG Switch can now work. So I'm thinking what, like, so games that just weren't strong enough for the Switch, is that what he means?

Don (14:18)
You think it's PS5 strong? I know the frame rate is higher than PlayStation 4 at 120 FPS, what about everything else?

Macho Man Stephen Savage (14:18)
I so.

Dan (14:28)
I don't know man. Yeah, I'm just yeah, it's a handheld. just I can't see it like it's just definitely PS4.

Macho Man Stephen Savage (14:28)
No, I think it's PS4 comparable.

Don (14:36)
Oh, well,

the handheld is not going to output 4K. it said when it's on the dock.

Dan (14:42)
No, no, no, not when

not when it's in handheld, but I know when it's in docked it can but even still like it's so small compared to like a PS five or an Xbox series s or whatever. I just I don't know. It's just like how can you fit all that like powerful hard hardware into like such a small dock and you know the handheld itself. So I wouldn't be surprised if it's not.

Don (15:05)
We are kind of crossing the streams here a little bit too. I wonder if there's going to be like, I don't know, like doc only games or maybe games that just perform so poorly on the small screen that you just, you know, it's the type of game you only play docked. don't know.

Dan (15:10)
Yeah.

I

have a disclaimer saying recommended playing while docked.

Macho Man Stephen Savage (15:23)
That would be so crappy.

Don (15:24)
also.

Dan (15:25)
Alright, second answer comes from Hux. The resolution and FPS target when docked it can get 4K 60. On handheld 1080 and 120 FPS is the supposed target. It'll have to use lots of upscaling but even with the upscaling of the Switch 2 can play cyberpunk at 1080, 120 FPS consistently. It'll be as or more powerful

handheld as from anything from Valve, Lenovo, MSI, or Asus right now. that's pretty impressive. If you can get to Steam Deck levels or the Lenovo Legion Go or the RAW Gali, those are pretty good. the fact that it's like, from what he was saying, it's as or even more powerful. So that's exciting.

Don (15:59)
Really?

So in

order to get the full power out of the ROG Ally, they have these external GPUs, right? And there's like ROG branded ones, but oh, are they expensive? Like they're like $1,100 basically. Yeah.

Dan (16:35)
Wow, really?

That's more than the actual handheld.

Don (16:39)
Yeah. And so, you know, for your $2,000 solution, you can have like a gaming rig level piece of hardware that does, you know, play these upper end games, but the rogue ally, even the, even the X has 24 gigs of Ram. Right. So that's not, you know, that I have a seven year old gaming laptop and it has 32. Right. So we're already got more than that there. So yeah, actually, you know, and I

Dan (17:03)
there.

Don (17:07)
would imagine the Switch 2 is not going to be too grand, right? So to get that kind of power, I really do feel like you're getting a good amount of power for the price. You're just obviously not going to have freedom to play whatever you want the way you would with a computer, like a PC, right?

Dan (17:20)
Yeah,

absolutely.

Don (17:23)
At least not

until the jailbreaking community gets to it.

Macho Man Stephen Savage (17:26)
take you out,

Dan (17:27)
Yeah, some of those like graphics

cards are expensive too. They're like over a thousand dollars like you were saying. So it's just like, I would be hard pressed to believe that a, you know, a $450 handheld could, you know, rival that. It just, I don't see it.

Don (17:41)
Yeah, I It'll be really interesting.

Macho Man Stephen Savage (17:41)
Yeah, and

I'm... So I don't have like a rogue ally or a steam deck or anything like that, so... You know, I don't... I generally don't play a lot of games portably. Like, if we go on a road trip, I bring the Switch, but I hardly play it. I end up playing like more Magic on my phone than anything, but... But it's nice to be able to bring the Switch downstairs.

instead of having it hooked up upstairs and just play it in my bed or whatever without having to, you know, like hook it up like a Super Nintendo upstairs and have to like play it upstairs, you know. So there's definitely benefits to the handheld even though I'm not like a giant handheld gamer, but I'm pretty excited with the potential specs being so high.

Dan (18:33)
Right.

Don (18:34)
Yeah, I'm a huge handheld gamer and I don't take... I have never taken my ROG out of the house, but just to be able to sit there and play, you know, basically whatever I want to play on a device while, you know, whoever's using the TV for whatever they want it to do, you know, it's been a boon so far. So yeah, I am. And I was playing my Switch a ton before I got the Ally. Now I can like tackle my retro catalog in...

Dan (18:54)
Absolutely. I love mine.

Don (19:03)
in comfort on the ally, whereas I was using my little Retroid before that has like a two and a half inch screen or something like that. But yeah, now it's really sweet. And combine that with being able to play my Steam library, it's just, yeah, excellent. Good stuff.

Dan (19:22)
Absolutely. All right. Jamo. Game share. Exclamation point, exclamation point, exclamation point. The idea that I can buy Mario Party and play with my friends without making them buy all buy a copy is huge. Yeah. I think yeah, Steam does that with like the what do they call it? Steam share. Yeah, yeah.

Don (19:44)
half

the time it works like hot garbage.

Dan (19:50)
I don't know, maybe Nintendo will get it better, but like the fact that you can do that, you know, that can't, that's a boon in my opinion.

Don (19:58)
I mean, fingers crossed. So when we did Fight Night, I was pretty impressed at the idea that the Switch worked really well for Marvel versus Capcom. Because I thought that was going to be a laggy mess the way Smash Brothers is. So I don't know. Maybe they're finally figuring it out. And it looks like they're making a... I feel like online play for Nintendo consoles up to this point has been an afterthought. But I feel like this one, they really...

work to highlight what they're trying to build out for online play. who knows? Maybe they'll put some effort toward it.

Dan (20:28)
cheese. Yeah.

I really hope so. I still stand by the fact that like, like, ultimate Super Smash Brothers ultimate could have been like one of the best games ever made. If the online was decent. It's like pretty mediocre at best. And it's just a it's just a shame.

Don (20:49)
And they had the Mario Maker-like multiplayer that ran like ass. It's just terrible.

Dan (20:53)
Yeah. So

I don't know, I have my fingers crossed. I'm really hoping that they, you know, get with the times as far as like, you know, internet connection goes.

Don (21:04)
Get with the times, we've been doing this since Xbox 360, bro. That was like 18 years ago.

Dan (21:06)
I know, I know, I

know dude, like for me it's like come on dude, get with the times, there's no excuse at this point.

Macho Man Stephen Savage (21:19)
Yeah, it's unfortunately, for some reason, Nintendo just never gets their online right. Like I remember when the Wii came out and they're like, we have online for Smash Brothers Brawl. And it was the laggiest, most awful experience of all time.

Don (21:19)
Nuts.

Dan (21:28)
Yeah.

yeah, awful

dude.

Don (21:36)
the wee one was something else, man.

Dan (21:39)
Yeah,

Macho Man Stephen Savage (21:39)
And you could only do like

Dan (21:39)
it was awful.

Macho Man Stephen Savage (21:40)
four man, like brawl, brawl or whatever. And with items on and it was two minutes and it was just the worst thing you could ever imagine.

Dan (21:48)
Yeah, yeah,

awful.

Don (21:51)
The DS1 was okay sometimes though, somehow. I don't know, I played a little bit of that. It still was laggy, but it wasn't like... I'm hesitant to say unplayable, but anytime a fighting game is laggy, it can be pretty rough, but I don't know, this wasn't that bad.

Macho Man Stephen Savage (21:55)
Yeah, sometimes.

Dan (22:09)
Yeah,

I don't know. Maybe they'll release an ultimate on that one and it'll have better connections and maybe some better online modes too. I would love to play like 2v2s with somebody not in the same room as me because you can only do 2v2 online with like couch co-op. It's just not a good design.

Don (22:28)
I can't imagine Smash Bros. not surviving as a franchise for at least the next 50 years.

Dan (22:34)
Yeah, it's possible that they just don't care because they don't need it. Like, honestly, like they make so much money with like Pokemon, Super Smash Brothers, Mario, you name it. Like, like, like Steve says, it's an afterthought for them because it's like, well, you know, we're breaking in the dough no matter what. So

Don (22:52)
Well, Pokemon is its own company now. Right. Isn't it separate? Like it still is still is Nintendo exclusive, but like it's not it's not actually owned by Nintendo, is it?

Dan (22:56)
Yeah, yeah.

Nah, Game Freak? Is it Game Freak?

Macho Man Stephen Savage (23:04)
A...

No, I think Nintendo bought them.

Don (23:09)
so it's just its own separate team.

Macho Man Stephen Savage (23:11)
Yeah.

Don (23:11)
I'm on like a, no actually Game Freak is not directly owned by Nintendo, but it's a significant partner in Pokemon, so the licensing is a little bit gray.

Macho Man Stephen Savage (23:17)
That's surprising to me.

Don (23:22)
Apparently game apparently the Pokemon company is owned by both game freak and a company called Nintendo and Creatures Inc. So we get a little bit of DK, you know, Donkey Kong rare style action going on there. Where like if they get in a fight, we're not going to get any more Pokemon games for a while because one owns the characters and the other one owns the games or something weird like that.

Dan (23:37)
Yeah, right.

Yikes.

Macho Man Stephen Savage (23:49)
We've had problems with games before like Mega Man and Castlevania.

Dan (23:55)
Yeah, it's like the the main dude that was like ahead of the projects ends up leaving and then they then the whole franchise just goes to you know, nothing. Yeah.

Macho Man Stephen Savage (24:05)
obscurity.

They don't release anything.

Don (24:08)
So not to divert too much, but I actually was doing some reading on this recently. Mega Man had issues with the lead art director. And apparently he did not and never had any rights to the actual character Mega Man. Capcom just along with like basically getting getting rid of him was simultaneously deciding that Mega Man just wasn't worth it at that at that time. So it's partially that.

Dan (24:37)
Yeah.

Don (24:37)
But it's why

games like Mega Man 11 were able to come out and just like crap all over Mighty No. 9.

Dan (24:42)
Makes sense.

Don (24:43)
interesting little stories that happen throughout all this. what else we got?

Dan (24:47)
Alright, Lobaka, says that it looks like they're starting to allow remapping on a game by game basis for the retro catalog.

Don (24:51)
Ahem.

Yeah, he needs that for what they do over there. Yeah. Yeah. I've been annoyed by that a couple of times. You guys.

Dan (25:07)
What is it? I'm trying to get his question. What does he mean by remapping on a game by game basis?

Don (25:12)
your buttons. Like you can make them do different things. Yeah.

Dan (25:14)
like button configs?

I didn't even realize you couldn't even do that. Really?

Macho Man Stephen Savage (25:20)
Yeah, I haven't had any issues.

Don (25:22)
Some games don't even let you do it at all. And there's no menu to just do it within the Switch, which is kind of annoying. Like if you want to switch your A and B button, just because maybe you play, I don't know, PlayStation or Xbox more often, or play some game where the bottom button is confirmed, you just can't do that.

Dan (25:41)
Yeah, that

that does sound very annoying. Yeah, I think I think actually, yeah, I the games that I have played on my switch for the podcast. Yeah, I do remember that like, I'd have to play through like Nintendo's controls. I thought it was just because of my attachments, the the Hori attachments, because they wouldn't let me like change like the stuff like the the remapping on it. But maybe it was just like a switch thing.

Don (25:45)
yeah.

It just shows a profound lack of trust in the player, feel, to not let you change your buttons. So I have one. Have you guys played the new Super Mario's U for the switch?

Dan (26:12)
Yeah, right.

I have not yet,

Macho Man Stephen Savage (26:22)
I have it on the Wii U, I haven't played it on the Switch.

Don (26:25)
Okay, so, when you jump in Super Mario's, you, you can do like a little spin, right? Which like suspends you in the air for a minute. That is, defaulted to the jump button. So in order to, to do the spin, you have to jump and then jump again, which doesn't sound like a problem, right? It sounds like standard double jump controls. No, here's the problem. If you're jumping and you want to control your height, like

The way that Mario works is you can hold down the jump button and jump higher, or you can let it go at any point during your ascension and stop rising and then fall. And then if you land on an enemy while pressing the jump button, you'll jump higher off of it and continue on, right? And that's platforming. So if you're good at Mario, you can jump from like platform to enemy to enemy to platform and just not touch the ground, right?

But to do that, you have to constantly press and release the jump button at the right intervals. So if you're doing that midair, you just start spinning when you're not supposed to spin and it just completely destroys the experience. And I don't know when it was released, but there was a patch. Yeah, but it's not on this system. And there's a way to make it happen. And my understanding is it was a patch that came out later.

Dan (27:33)
Huh.

Wow.

Macho Man Stephen Savage (27:37)
On the Wii U, it's the right trigger button.

Weird.

Don (27:51)
And like, you have to hold a combination of buttons on the start screen for like 30 seconds and you'll hear like the rabid's voice come on and then it will let you do what you wanted to do. And it's just so silly that there wasn't a menu for you to fix that. Like.

Dan (28:05)
Yeah, that really is silly.

Don (28:07)
Yeah. So it sounds like a small thing, but honestly, it makes a big difference. think.

Dan (28:13)
absolutely.

All right, last our last answer is from Bradley Squawkers. It's really trying to hit that one home.

Don (28:22)
You

Dan (28:23)
Mario Kart World sounds pretty awesome. The series can finally stand up to Diddy Kong Racing. I mean, maybe. I mean, we don't really know much about it. I mean...

Macho Man Stephen Savage (28:32)
I mean, come on, Diddy Kong Racing is awesome, but it's like 30 years old.

Dan (28:39)
Yeah.

Don (28:40)
Yeah, it is a 28 years old as a matter of fact, but, you know, only took Mario Kart 28 years to catch up to Diddy Kong Racing. Finally, just get it through the thick skulls that we all wanted to some, kind of story mode in our racing game.

Macho Man Stephen Savage (28:44)
Yeah, it's dated.

Dan (28:55)
Yeah.

Don (28:56)
Some Mario Kart games don't even have unlockables. The gall.

Dan (29:00)
Yeah, that's crazy.

Don (29:01)
That's lazy. It's Lazy what that is.

Dan (29:02)
It is lazy for f-

I have a hard time like if I buy like a fighting game or like say like a racing game you know it's nice to have like a fleshed out story mode I mean I know it's like a lot of them just kind of skimp on that but like it's really nice when they go the extra mile and give you like a decent story to go with your game because sometimes like I just want to play single player on a fighting game or a racing game it's just it's nice it's like a nice little bonus

Macho Man Stephen Savage (29:28)
Yeah.

I mean, so it's not technically like you don't get anything for it, but if you get first place in every single race on a, on a, what do they call it? A Grand Prix or whatever, or a cup, whatever it is on Mario Kart 8, you get like a golden trophy and like three stars or whatever. And it denotes it on the selection of the

you know, the Grand Prix or whatever it is. And so like I went through and I just, I spent a lot of time getting it on every one on 50 CC, every one on a hundred, 150 and 200. And then they had the mirror where they flipped all the stages around mirror. So I got, I completed everything and it would have been nice to have a story mode to do.

But I mean, I still found stuff to do and like things to unlock, but we're not unlock, but like achieve, but you know, it's like any other achievement system. don't really get anything for it.

Don (30:34)
That's what we live for, just empty achievements. Welcome to video gaming.

Macho Man Stephen Savage (30:40)
Yeah.

Don (30:42)
Have you ever caught a missing though and crash your game? It's an achievement.

Yeah, cool. All right. Is that it? Is that the end of the mailbag, All right, cool. All right, so are you guys ready to rumble, to step into the ring? Talk about WCW versus NWO?

Dan (30:52)
That's it. That's all the answers.

Let's ready to rumble, brother.

Let's do it!

Macho Man Stephen Savage (31:06)
I got you for three minutes of playtime!

I don't even think Macho Man, Randy Savage said that. It's Bonesaw from Spider-Man.

Don (31:14)
Bonesaw.

Macho Man Stephen Savage (31:16)
In the

first Spider-Man with Tobey Maguire, it's the guy he goes to wrestle against. I'm Boonsaw, and he's got this, everybody's got the saws in there.

Don (31:19)
that guy. Yeah.

So unfortunately, our dear friend, Hapny could not join us for this segment. He's just got some stuff going on in real life and there's just, you know, got to have priorities. Some things are more important than talking about old games reminiscing about those times. So.

Dan (31:40)
I pinned them. I got them out of here.

Don (31:43)
Yeah, Dan Dan made him submit. So, yeah.

Macho Man Stephen Savage (31:47)
You

Don (31:48)
So I will cover

the overview then of WCW versus NWO.

Macho Man Stephen Savage (31:55)
Revenge!

Don (31:56)
REVENGE! Yeah, because there are two, and apparently the other one is the worst one. WCW vs. NWO is a strange bird of a game, because it's not quite a fighting game. It is a wrestling game, and it's a type of game that really, if you haven't played it, there really aren't too many other games out there like it. But I guess you could say the same about any type of sports game, right? So I'd...

sidle this type of game up to sports games closer than I would to fighting games. I would also say that it's sort of a party game in the sense that if you had a bunch of your bros who are even vaguely familiar with wrestling, and definitely your bros, you know, you could get four people on this N64 car, just like smacking each other around in the ring to your heart's content. And, you know, it's,

So you play as one of, think there's like 60 wrestlers on, on, on the roster. Yeah. It's staggering. It's huge. and you get in a ring and, several different events. They're named events. They must've happened at some point during wrestling's history. I'm just not that familiar with all of it. yeah, they're all different, like pay-per-views and, you go up against other wrestlers. And the reason I say it's not like a fighting game is because there's no,

Dan (33:00)
Yeah. Yeah, the Ross was big.

Macho Man Stephen Savage (33:00)
Yeah, 60.

Yeah, they were like pay-per-views and stuff.

Don (33:26)
health bars. you know, you're doing this wrestling thing and it's theatrical and you know, you're you're trying to as much fight the opponents as you're trying to put on a show because there's like a scoring aspect to it too. You know, and you win by eventually pinning your opponents, I guess when you've beat them up enough. This thought going on. Yeah, yeah, there are different rules and stuff.

Dan (33:28)
Yeah.

Macho Man Stephen Savage (33:45)
you can get TKOs as well.

Don (33:51)
So yeah, there's tag matches. mean, there's an awful lot of content here for this game. I feel like it's a bit of a party game, but there's a lot of stuff you can do with it. So like, have a good time.

Dan (34:04)
Yeah, I know there's like unlockables for like each division or pay-per-view, whatever you want to call it for when you beat one. You can unlock more characters. You can also like change like your character colors too, like through the customize. Like it's like, I think it's like the third option down. So like when you do pick a character, it'll have like your colors that you've customized, which I thought was pretty neat.

Don (34:29)
And not only the colors, but you can customize their costumes. So I suppose if you were a creative enough kid and you liked WWF and you wanted to, um, you know, approximate some of those characters coming over to the other franchises, like you could probably do that easily enough through this character creation. Like if you picked, you know, the right colors and stuff.

Macho Man Stephen Savage (34:52)
Yeah, think Jamie posted in the Discord at one point that they printed out sheets that were creating WWF characters and him and his friends would make them through the wrestler creator.

Don (35:06)
Yeah, so he and I had the chance to talk a lot this week and there were a ton of wrestling games for the N64.

Macho Man Stephen Savage (35:13)
Yeah, there was like Attitude and Warzone and Smackdown, both of the WCW, NWOs.

Don (35:28)
Yeah, there were 10 total.

Macho Man Stephen Savage (35:30)
I got a good amount of them there, but yeah.

Don (35:32)
Yeah.

Yeah. And like, the problem is that a lot of the WWF ones, so WWF threw in with Acclaim back then. And if you guys know anything about Acclaim, Acclaim, was a company that formed out of LJN, which was the predecessor that, was just essentially like a publishing house for licensed games, which I think we can all agree is a mixed bag of a genre where like,

You know, and by licensed games, mean like movie tie-ins, you know, like not, yeah, not like, you licensed my third party game and I'm a game developer, like, you know, like Fester's quests and stuff like that. So, Acclaim had a tendency to crap out bottom of the barrel, stuff and slap their label on it. And, that was true of the WWF games where they, were just there with bloat. And I bring it up because.

Macho Man Stephen Savage (36:05)
Yeah.

Dan (36:05)
boy.

Macho Man Stephen Savage (36:14)
you

Don (36:30)
The one thing they did right was have that create a less create a wrestler mode where you could like manipulate the stats and the moves and stuff I guess it was really deep so he was referring to that printing out the sheets and as kids you didn't know your game was garbage, you know, like we would look at that as You know 30 something podcasting adults and be like this is bad. It's going in

Macho Man Stephen Savage (36:43)
Nah, he just played it.

Dan (36:45)
Yeah, cuz...

Yeah, because

Macho Man Stephen Savage (36:50)
you

Dan (36:50)
I

remember I don't like it was I it was like an uncle had I don't I don't even remember the wrestling game. But I think it was for the 64. And I do remember like, like you were saying, like you could create a wrestler and manipulate a stats and all that stuff. And you could have like a career with him. And I went into this game thinking I was going to be able to do that. And I wasn't able to. It's basically you just can, you know, change the the costume of existing characters.

and like their colors and whatnot. So from in my opinion, that was a little bit of a letdown. I don't know like if you guys really care for stuff like that. But I do kind of like making you know, an up and coming wrestler and you know, climbing my way through the ranks. And it was just a little sad that I wasn't able to do that.

Macho Man Stephen Savage (37:41)
Yeah, but I mean the game had a ton of extra content, so I didn't feel like left out on anything. I've never done a wrestling game where I made a character and climbed the ranks with them, so I guess I didn't know what I was missing out on.

Don (37:56)
think that probably would have gotten me more engaged throughout this week. I beat the cruiserweight cup and got the title belt for that. There was a character unlock there. I like to play Rey Mysterio. He's fun.

Dan (38:15)
Yeah

Macho Man Stephen Savage (38:15)
Wow, yeah,

I actually was looking for a luchador mask, but settled on Macho Man instead.

Don (38:23)
I mean Macho Man's much more iconic I feel like I wouldn't even know who Rey Mysterio was unless I had played this game basically and I played it way back in the day before

Macho Man Stephen Savage (38:34)
Really?

Dan (38:35)
Yeah, I learned a little bit of like lore with like kind of like with luchadors and stuff and like Rey Mysterio. So apparently, I don't know if you guys know this, and I just found this out recently. If a wrestler takes off their mask in front of a luchador in front of like the crowd, apparently that wrestler is quote unquote dead. Like you cannot use them after that ever again. And Rey Mysterio actually did that.

Macho Man Stephen Savage (38:49)
Yep.

Yeah.

Dan (39:05)
with one of his characters. Because I remember seeing a video on it and he's like unmasking it. He's like untie it in the back and then he like takes it off and you could just see like he was kind of like sad like that that character like no longer exists. I just thought it was it was a nice piece of lore because I never knew that.

Don (39:22)
And interestingly enough, like WWF was one of the more popular wrestling federations of the time, but there was this blip, this moment where like WCW entered.

and they just threw tons and tons of money at wrestling entertainment and they bought up a lot of the talent. But one thing they did before that was really give a lot of these littler guys the chance and they brought in like luchadors and ethnic wrestlers and that was something WWF was not doing. they actually, Hapny told me during this week that they are actually responsible for coming up with cruiserweight basically. That there was no such thing as cruiserweight before that. WWF focused on those really

You know, big wrestlers, like Hulk Hogan who started there, right? Andre the Giant was Vince McMahon's like dad's champion. You know, like they really had the really huge guys there doing this stuff.

Dan (40:10)
Yeah.

Which I think is great because it's like a lot of those like smaller guys, they're like more athletic and they can just pull off like a lot of those like sick moves that you see in the ring. So it was definitely really nice that they added like smaller weight classes.

Don (40:38)
And playing as Ray Mysterio, he like, you know, doing a lot of his top rope stuff, he like flies around the stage. Like his, jumping off move of the, of the top rope is like, like a homing attack. Like wherever the opponent is, he's going to jump and do that. You know? So that was like part of the show.

Macho Man Stephen Savage (40:53)
Yeah, I knew Ray from when he went

over to WWF. Like he was always fun to watch,

Don (40:59)
Yeah, that's neat stuff. The whole history of this. And honestly, even though the game doesn't have the story mode that I kind of wanted, I was surprised at the depth of the controls. yeah.

Dan (41:13)
Yeah, dude, I, I had

Macho Man Stephen Savage (41:14)
Yeah, there's a lot going on.

Dan (41:16)
such a hard time, like figuring out how to pin somebody like, I was trying to figure I was trying to figure it out on my own. And I literally could not figure it out. I had to look it up. I was

Macho Man Stephen Savage (41:21)
Yeah.

the

L button.

Don (41:29)
yeah. But the

Dan (41:30)
So like,

you have to hit the L button while they're on the ground, but the L button does something different if they're not on the ground. like, yeah. So like, yeah, because there was times where like they're on the ground and like, I'm like mashing all these buttons, like, I'm gonna pin them sometime, like, one of these buttons are gonna work.

Don (41:37)
Yeah, it like covers backwards. Yeah.

Macho Man Stephen Savage (41:48)
So the

controls seemed a lot more daunting at first, but after looking at the manual, it wasn't so bad. Like, you have strong attack and weak attack. You have a strong grapple and a weak grapple. And then you have the C buttons that throw them into the ropes or whatever. And then your control stick was taunting.

You use the D-pad to move around, so that was a little different for an N64 game.

Dan (42:22)
right, right. Because like the analog stick, they were like taunts.

Macho Man Stephen Savage (42:26)
Yeah.

Don (42:26)
That took me forever to figure out. Like my guy's just going around the ring dancing and I'm like, what is happening? I'm trying to move and I'm just getting wailed on every time my guy starts to dance. And I'm like, why am I still dance?

Macho Man Stephen Savage (42:33)
Hahaha

Dan (42:40)
There was

times where was like I knew how to move with like the D pad, but like my brain would like default to like the analog stick sometimes. Like I would like land like a power move or something. And then rather than my hand instinctively going towards like the, the, the analog or the directional pad, it went to the analog stick and he's just sitting there like, like taunting and stuff. And I'm like, no, I want you to move, damn it.

Don (43:03)
But that N64 controller, they use the whole Buffalo for this game to pull it off. They want you to start in that grip, right? And then they want you to take your hand off of it to hit that joystick to do the taunt when you're supposed to, right? So that your hand is off of it and you're half busy. Yeah.

Macho Man Stephen Savage (43:26)
Yeah, except...

If you

were me, you would be playing normally with the D-pad and you'd pull the controller onto your body and hit the control stick. I am moving my hands around. I'm too meta for that.

Don (43:37)
Yeah.

Dan (43:42)
Use your tongue.

Macho Man Stephen Savage (43:44)
Blah blah blah blah

Don (43:46)
Do

you guys feel that this game also fits in the party game category as opposed to the fighting game category? Where do you guys land on it? Okay.

Macho Man Stephen Savage (43:50)
Definitely. No

Dan (43:51)
Yeah,

Macho Man Stephen Savage (43:52)
question.

Dan (43:53)
in the fact that it's four players, hell yeah. Hell yeah, brother.

Macho Man Stephen Savage (43:57)
Yeah, tag team with three other of your really good friends would be... It'd be awesome. I think it... I don't know if it would be better than Mario Party because there's so much to do in Mario Party, but I think that every once in a while it would be such a treat to play at like a party.

Dan (44:15)
Yeah, and I also think if this game was like present when we were kids, like at somebody's house, we would have like this like great nostalgia with this game. I can just I can already imagine it.

Don (44:27)
Oh, for me, for me it was I used to go over this this kid's house every every day before school because like my mom had to work early and she dropped us off there and then me and this kid would go would would go to his bus stop like maybe like an hour later and he and there were 10 games on the on there were 10 wrestling games on the N64 and I swear to you he owned 20 of them. And yeah, we used to play a ton of these I was no good he used to just throw me around or we'd

Macho Man Stephen Savage (44:49)
Ha

Don (44:56)
play on a team or whatever, but yeah, no, kind of have a little bit of nostalgia for this. I immediately recognized a lot of the stuff going on like that, that opening for this game. Did you guys watch it? It's so long.

Dan (45:09)
It is long. I didn't either. I was like, wow, this goes on forever.

Macho Man Stephen Savage (45:10)
I didn't watch the whole thing,

Don (45:13)
It has to be one of the longest and 64 cut scenes I think in existence.

Dan (45:20)
That's probably

half of the Carvedridge memory right there.

Don (45:23)
Yeah, it's

well that that and the the, you know, crappy wailing that the sound chip does for that metal that's in the. That nondescript metal that's just like farting out of the N64 sound card.

Dan (45:29)
Hehehehehe

Macho Man Stephen Savage (45:38)
Yeah.

Don (45:40)
but like it's like this, opening where there's a, you know, this is this wrestler. I don't know who it is. Do you guys, do you guys know who the wrestler is behind the truck? Who's, who's, who's driving the, driving the 18 wheeler.

Dan (45:53)
I would have to... Yeah, same.

Macho Man Stephen Savage (45:53)
have to watch it. Yeah.

Don (45:55)
Yeah, so anyway, it's just a wrestler driving an 18-wheeler, you know, like you do when you're a wrestler and he comes up to a graveyard and standing between the two tombstones is a sting You know, I'm presumably risen from the grave I guess and then it's just like shot-for-shot this like Monday night raw commercial advertisement and there's like the

There's like all the different wrestlers and all the showboating and all the slamming. There's like one of those like ring chicks who's holding up one of the round markers. Only she's all polygonal. Like she's just like polygons. And then there's like this, there's like words flashing up, right? Where it's like excitement and power. then like with her, she's just polygons and it's like hot. And you're like, yeah, I don't know.

Macho Man Stephen Savage (46:33)
You

Dan (46:33)
Hehehehe

Macho Man Stephen Savage (46:46)
Yeah.

Don (46:48)
man. So yeah, it's a, it's a really good time. They, they went out of their way to make this feel like, feel like you're watching wrestling. feel like.

Macho Man Stephen Savage (46:57)
Yeah, they did a good job with that. they like while you're wrestling, they have the replay function or replay parts when you land something cool and you know, it's just, it was a lot of fun.

Don (47:10)
And like, well, the, the, the intros too. when you wrap up with, with, with one wrestler, if you're playing like the battle Royal mode and somebody gets out, it like stops the action and goes over to where the entrance is. somebody's theme song starts playing and the wrestler comes in this flash and lights and pyrotechnics and they come running up to the ring and they dive right in, which is something you can actually do. Right? Like there's a run button. You can throw yourself against the turnbuckle and run forward and clothesline a guy and vice versa. There's just so much going on.

Macho Man Stephen Savage (47:26)
Yeah.

Yeah, pretty much everything that they do in like the show you can do throw people into the, into the ropes or the turnbuckle climb up, fight outside. can do beat people up with chairs. Like, you know, everybody has their own special moves and, know, a lot of the moves that they use normally tons, like four different grapples or eight grapples, right? Cause you can do a strong grapple or a weak grapple. And then in any direction.

So it's like, you they all have cool like suplexes and power bombs and, you know, pile drivers, just like everything.

Dan (48:12)
Right? can like... Yeah,

and there was a button that you could like run to the ropes and clothesline and stuff like that. Yeah.

Macho Man Stephen Savage (48:20)
Yeah, or elbow drop

or yeah. Like, I don't know. Everything that I could think of that I remember seeing I could do. And that's one of the novelties of playing the wrestling games, you know, is like getting to do the cool stuff to, you know, the computer that you can't, you know, do to your friends, horsing around because, you know, like who can power bomb their buddy?

Dan (48:47)
You know what

Macho Man Stephen Savage (48:47)
I mean, in the pool, was one thing, but

you know.

But yeah, the novelty was there and I very much appreciated it.

Dan (48:56)
Yeah, I absolutely had some fun when playing this one. I didn't play it as much as I wanted to. like, yeah, I mean, it's a great party game for sure. Like, I would definitely would play this again with like, for like three other people. Play my boy Hulk Hogan give you the big, big boot brother.

Macho Man Stephen Savage (49:16)
I guess it's gonna have to, it's

gonna have to make its way to the nerdy New Years.

Dan (49:23)
Yeah, absolutely.

Don (49:23)
Oh yeah,

I'm thinking about it because you can pick this cartridge up for a song. So, you know, with the rest of these.

Yeah, like eight like eight dollars basically.

Macho Man Stephen Savage (49:36)
you know the most expensive part about that though is getting three more controllers.

Dan (49:40)
I know, right?

Once that worked.

Don (49:42)
I already got them,

I recently replaced one, actually.

Macho Man Stephen Savage (49:50)
Oof.

Don (49:50)
looking at my notes. on a second.

So yeah, so amongst all these 60 characters too, have, so like the, the, gameplay itself is, I find not intuitive at first, like in addition to the controls, like actually winning a match is not super clear at the outset because you'd think you'd have like health bars or stamina or something that tells you what's, what's going on. And you kind of do a little bit.

Dan (50:16)
It's like, yeah,

it's called spirit, I think. Right? Yeah.

Don (50:18)
Yeah,

but it feels like you can pin people even when their spirit is high and when and there definitely is health.

Dan (50:25)
Really? I didn't get that.

Because I literally tried that and they wouldn't even get a count off. They would just get right back up.

Don (50:32)
Well,

it has to do with beating them up. so there's a, yeah, yeah. At the, at the end of a match, it'll score you based on a bunch of different things. And one of them is health. And if you don't get hit a lot, you have, you have a high score. And then if you manage to pin your opponent, they usually don't have any left. or they, or they get like none. So there is like a hidden value to the punishment you can take.

Macho Man Stephen Savage (50:36)
There's hidden values somewhere.

Yeah, because if you beat somebody up enough, their health is gone and you get a TKO. So there is a hidden health value, but they don't show it like a health bar or, you know, like a Smash Brothers percentage or, you know, something similar.

Dan (51:07)
That

must be a lot of health because I think before I figured out how to like pin like my first match, I think the match went on for like 12 minutes. So like, they must have a lot of health if you get like a TKO or something.

Macho Man Stephen Savage (51:16)
Yeah, me too.

Yeah, I-

Don (51:23)
I actually was

doing tag matches to start and like most of the time I was like fighting two people at the same time because I didn't know how to tag my opponent. I actually really liked it. It was a lot of fun, but it does take a lot longer to do a tag match. So I ended up switching over to like the 1v1 later. But then did you guys try the battle royale mode where it's like a four person melee and then more wrestlers come in as they lose?

Macho Man Stephen Savage (51:27)
Ugh.

It's too chaotic to start.

Dan (51:31)
Yeah.

Macho Man Stephen Savage (51:50)
Yeah, yeah.

You know, that was one of the things that was like really confusing for me on my first match because my opponent came out with a woman who stood outside the ring the whole time and I changed targets and I was trying to fight him in the ring but I was looking at the woman that came out with him and I was like, what is happening? I want to fight this guy. Why are you looking at her?

Because you lock on like, you know, like Zelda Z target. Like you're stuck on that person until you change your target.

Dan (52:19)
Right.

They weren't in the ring though, right?

Macho Man Stephen Savage (52:28)
No, but you can still move your target to them because you can climb out of the ring and fight.

Dan (52:31)
I wonder if you could like actually attack them. Because now that I think about it, there is actually no female wrestlers in here, is there? I don't think there is.

Don (52:34)
Probably.

Macho Man Stephen Savage (52:35)
Yeah,

yeah.

Don (52:43)
I don't think they brought the female cast into this one. not... I didn't see it if they did.

Macho Man Stephen Savage (52:47)
But you can fight.

Dan (52:49)
Yeah.

Macho Man Stephen Savage (52:50)
They have CPUs of like the managers in there too. So you can fight them like.

Don (52:53)
Yeah.

Dan (52:55)
Yeah.

Macho Man Stephen Savage (52:56)
Pretty funny. I always thought like, you know, watching WWF, know, whenever Stone Cold would hit the ref with a chair or something, knock him out.

Dan (53:05)
Yeah

Don (53:08)
I didn't manage to find a ladder and I was, I was looking, did you guys? Yeah. So you, you can like walk over to the crowd. So when you get out of the ring and most of the game modes, have 20 seconds to get back in or like a 20 count. It's way more than 20 seconds. yeah, just like, just like they would on the show, I guess. And, you, you can go over to the crowd and you can like, I think it's the upsy button or something like that.

Dan (53:12)
No.

Macho Man Stephen Savage (53:12)
I didn't

find a ladder, no.

Yeah, they slow down and then, you know.

Don (53:35)
and they'll reach into the crowd and look for an item to take out and they can pull out like a bunch of different things like a trash can I got once I got just like a piece of a broken tape like it's like a you know those like old like melamine like function tables that like your parents used to have they look like they're like crappy wood grain like printed on like one of those except like snapped in half you can like beat the guy with that steel chair obviously

Macho Man Stephen Savage (53:35)
whole items out.

You

Dan (53:56)
Yeah.

Don (54:02)
There's just like so much showmanship in this game really. And like all the specials I think are really great because they did a good job to make sure they were mimicking everybody's specials. Because all these wrestlers, these big personalities, they all had their own special moves, right? But not just one, but several. Like I don't know if you guys noticed, but a lot of the characters had more than one special move depending on where the enemy was positioned. So they just really were like soup to nuts. Like somebody really cared.

Dan (54:02)
Great.

Don (54:31)
to this game be as realistic as possible for this.

Macho Man Stephen Savage (54:35)
You could tell.

Don (54:36)
And it's so funny because, you know, I don't know, they, must've just paid paid the talent or whatever. But, you know, my general impression is that in the WCW was like money first basically, like, but I guess they, you know, for this particular project, it, just, the passion was there. Whereas some of the competition on the, on the same system really wasn't.

Dan (54:58)
right? I am I was just it was kind like a blast from the past like I know I'm not like a huge wrestling guy but like just seeing like some of the wrestlers in general like you know Hulk Hogan you know Ric Flair like macho man

You know, Diamond Dallas Page. Yeah.

Don (55:18)
Big show or

the giant in this, but I know him as big show.

Macho Man Stephen Savage (55:24)
Yeah, Goldberg, Booker, just tons of wrestlers.

Don (55:30)
Goldberg

and his little chicken legs.

Dan (55:32)
Yeah

Macho Man Stephen Savage (55:33)
Yeah.

Don (55:35)
And like the WCW originally had like all the weird personalities, like didn't they have like a clown guy who wrestled?

Macho Man Stephen Savage (55:35)
don't know.

Dan (55:43)
Doink the clown was his name

Macho Man Stephen Savage (55:48)
you

Dan (55:48)
I remember

him.

Don (55:50)
man.

So, you know, but all in all, think what we've talked about so far, unless you guys have more to add, there's just not a lot of meat on the bone, for this game. Other than like the separate modes and tag battle and multiplayer. think multiplayer is definitely where it's at.

Macho Man Stephen Savage (56:09)
Yeah.

Dan (56:11)
Yeah, I would agree with that.

Macho Man Stephen Savage (56:13)
I mean, they did a good job giving everybody specials and stuff, but like, at the end of the day, they mostly play the same. You have like, the same button inputs to do the same thing. Strong attack, weak attack, strong grapple, weak grapple, you know, throw them into the ropes. It's, you know, and, but that's, that's a really good thing for people that want to try out all the characters and they're not overwhelmed. You know, you play smash and there's like,

Dan (56:37)
Right.

Macho Man Stephen Savage (56:39)
60 characters in that and then you know you don't know what they all do and it's like a huge learning curve.

Dan (56:43)
it

broke

Don (56:45)
But,

but in Smash at least you can execute all the commands, right? So if you pick up a new character, know up B, side B, B, down B, right? Those are your specials. You know that you're going to have aerials. Yeah. Yeah. This is the same. Yeah. Which is nice.

Macho Man Stephen Savage (56:55)
Yeah, well in this it's the same because everybody plays the same.

Dan (57:01)
And at

Yeah, and I think that's where most of your playtime is gonna go is, you know, picking all these different wrestlers, you know, like they got like 60 wrestlers. So it's like, you know, you want if you want to get good with a bunch of them, you know, that's going to be hours of time right there. So, you know, I don't think it was like necessarily like just the game modes, but it was just the sheer amount of characters. And, know, and, you know, watching all like the special moves and stuff like that.

You know, especially if you're like a wrestling fan, you're just going to appreciate all of that.

Don (57:36)
Well, there's also the counters and reversals too, that you can learn the timing for. you know, and then there's, there's counters and then there's reverse counters. like, if I, I don't know what high levels of play look like on this game or if it even exists, but like, can imagine it just being like counter and recount or just over and over again. And apparently the grapple, like who comes out on top is kind of a coin flip.

And I'm not sure how I feel about that, but at the same time, if the counters and recounters are so prevalent, like I don't know how much it matters. Like, and it's not like you have a health bar and you're like devastated if you miss a grapple. You know what I mean? Like it doesn't, it's not that punishing. Whereas in like something like street fighter, if you miss, if you miss a grapple against a character like Zangief or something like that, and he, you know, grapples you instead, it's just like, there goes half your health bar chunked, you know, it just feels, feels bad. So.

Dan (58:10)
Yeah.

Yeah.

Yeah. It's

I don't know. I'm just like thinking of like, you know, pros going at it in a game like this. It reminds me of like the like the 3D DBC fighting games where like they're just constantly teleporting behind each other, like waiting for like an opening. It's just like really boring to see. But like, you know, I could I could picture that in this game is just like, you know, what Don said with the yeah.

Macho Man Stephen Savage (58:58)
Reversal, re-reversal, re-re-re-reversal.

Dan (59:02)
Until something opens up on somebody.

Don (59:07)
So, you know, DBZ is like anime pro wrestling. I've long, I've long maintained that all the Z fighters, you know, they're, they're all like pro wrestling personalities. Piccolo's got his big cape thing, takes off, throws on the ground. It breaks the ground. Everybody cheers all little kids cheer. You know, he's got his own song. Everybody's got their own song, right? Like it's, it's you, you just know, right? And like,

You get the main baddie who's throwing Goku around, beats him up, tosses him out of the ring. Then Vegeta shows up, you got sparks flying everywhere, flashing lights, Vegeta's song, he's yelling, you know.

Dan (59:42)
It just fireworks

in the background when Vegeta shows up.

Don (59:47)
So yeah, know, this is like the same as the DBZ fighters game, just, you know, a little bit more dated, that's all.

Dan (59:47)
Hmm.

Don (59:54)
So yeah.

Yeah, so I think we should kick over to our review of the game.

Dan (59:59)
Absolutely.

Don (1:00:00)
Alright.

But before we talk about our review of the game, I want to talk about this. If you enjoy face makeup and costuming for wrestling game specials and enjoy what we've talked about today, or maybe just want to tell us how bad we are talking about this wrestling thing, forgive us. We were supposed to have a guest on who was going to carry us through this, but, you know, we're just, we're just three nerds. All right. but if you like three nerds talking about games, try hitting that subscribe button. You can download this podcast to your device every week automatically. That would just be.

super sweet that would make us really happy means the world or leave us a comment or consider joining the discord or leave us a like that's all I'll say now because I don't want to be annoying

So for our review. So typically we have the arc, our categories, and that's kind of where I gravitate to toward this discussion. I tend to go toward playability and I don't have enough experience to say how playable this game is in 2025. There are new modern day wrestling, but maybe it's just cause I'm not a kid anymore. Do you guys hear people talk about like wrestling like now wrestling ever? Cause I really don't.

Dan (1:01:07)
I think it's just one of those like niche markets where if you're like a wrestling fan, you'll typically you know, seek these games out because I really don't know. I think I have like one or two friends that might buy like the occasional wrestling game. But yeah, I don't really hear about them too too much. So

Macho Man Stephen Savage (1:01:27)
Yeah, me neither.

In all of my circles, nobody's really talking about wrestling games nowadays. I would say that in my circles, Hapny is the one that likes wrestling, like, probably the most, and he talks about the old school games with nostalgia, so... I don't know anybody that buys the new games.

Don (1:01:47)
I mean, licensed games are a slippery slope, right? Like, it's the kind of thing where one gets published every single year, you know, the way sports games are. And I feel like they end up in that category where they end up lining the racks of, you know, retro game stores taking up the bulk of their collection, you know, and I think this is one of those games that ends up there. So the good news is you can find it easily enough. It's not hard to play it.

I also don't think anybody's going to be vying for its takedown on any emulation sites anytime soon either. So pretty easy to come by there. It's just that, you know, would I recommend that somebody plays it in 2025? Would I turn it on my own in 64 for like a party or something? I was, I'm having on the off chance that someone else had played this thing. I think the answer is probably yes.

Dan (1:02:37)
Yeah, I would think so. I think it's fun enough to play with four or you know how many other people you want to play with. But it's like for strictly like just playing it for like the single player aspect of it. Unless like you're a hardcore like wrestling fan or like you just had, you know, giant nostalgia for it. I don't know. It's definitely the multiplayer where it's at.

Don (1:02:59)
Yeah, and the graphics of course are aged. But kind of in a funny way though.

I think the models move pretty well for something that, you know, they're completely constructed of polygons, right?

Dan (1:03:14)
I just wish they had a little more variety, unlike the actual cat. They literally like all have the same like bass stance. I don't know if you guys noticed that. Yeah, they're like...

Don (1:03:24)
I actually

didn't, doesn't, well, I don't know, cause I, cause I played Mysterio's and I think his is different. Like his is more, more exact.

Dan (1:03:30)
Is it or at least the ones that

I saw like all the matches that I've done like I was doing the same stance and my opponent was also doing the same stance like the idol stance. So.

Don (1:03:40)
And then I was, I was playing

Macho Man Stephen Savage (1:03:40)
Yeah, they're trying to grapple.

Don (1:03:42)
the other masked guy, the something dragon, that guy. And he's like overweight and you can tell. And like, looked up his, his bio and he's also overweight in real life, or at least he was for that, for, for doing that. But I felt like they represented that pretty well, the N64 polygons. So.

Macho Man Stephen Savage (1:04:02)
Yeah, I feel like they were pretty... pretty... you know, close to the wrestlers. You could tell who all of them were.

Don (1:04:09)
Yeah, that's just because they're so I feel like they're so iconic, right? Like you could tell Sting with his face paint big show with his big, you know, giant. Unitard thing.

Macho Man Stephen Savage (1:04:13)
Yeah, well...

Well, sure, but I mean,

you know, that's like half the battle, right? Is distinguishing them from each other.

Don (1:04:28)
Yeah, well, so we're pointing out the really iconic characters, but I feel like there's a long list of characters that really aren't super distinguishable from one another. I don't think. Yeah.

Macho Man Stephen Savage (1:04:36)
Well, it's hard for me because I didn't watch WCW

growing up, so...

Dan (1:04:40)
I think they

also had wrestlers that weren't even like, they were like kind of out there. Like I think they had a couple Japanese wrestlers too.

Macho Man Stephen Savage (1:04:49)
Yeah, they did. I was watching the documentary that Hapny talked about. They did bring wrestlers from around the world, including some Japanese wrestlers.

Dan (1:05:00)
Right.

Don (1:05:00)
In our school yard, people talked about WCW, WWF. And if you liked WCW, you were a jerk, basically. Like that's, that's how it was. you know.

I recognize some of the people like Sting and Hulk Hogan and Macho Man Randy Savage who kind of went on to do some other things after, or maybe during the later stages of his wrestling career. Hulk Hogan had those movies in the eighties, right?

Macho Man Stephen Savage (1:05:28)
Don't forget Ric Flair.

I mean they

had other people too like Chris Jericho and you know, they were a fair amount of WWF talent also in WCW so I was surprised to find that out by playing the game. I didn't know.

Don (1:05:34)
Yep, Jericho was talked about. Yep.

Yeah, that like a lot of these guys migrated. Yeah. And then they, a lot of them ended up migrating back actually after WCW kind of folded a few years later. There's a bunch of really good documentaries on this stuff. I watched the Mick Mad one actually, which, you know, whatever you think of the guy, the documentary is fascinating and I would definitely recommend it.

Macho Man Stephen Savage (1:05:50)
Yep.

Don (1:06:09)
and then like, I don't know, as far as the presentation goes, the music is rough.

Dan (1:06:17)
Yeah.

Macho Man Stephen Savage (1:06:18)
Yeah, the

N64's sound capabilities are not good, so...

Dan (1:06:25)
the end.

Don (1:06:25)
They were not

well suited for this.

Dan (1:06:26)
I was honestly now that I'm thinking about this, I remember the intros for each wrestler was very lackluster. Very lackluster. Like, none of them like they they might have like done like their signature like, like move out outside when they like walk out. But it was very bare bones. Like they basically would they would walk do like a little animation and then just like walk to the ring.

Macho Man Stephen Savage (1:06:33)
Yeah.

Don (1:06:51)
Ha

Dan (1:06:51)
Bye.

Macho Man Stephen Savage (1:06:51)
Yeah,

well, I mean, how much can you fit on the the cartridge when you put that long video in the beginning?

Dan (1:06:54)
Yeah, I understand.

Don (1:06:58)
I mean, you don't want to be

sitting there watching that because a lot of times it happened in the middle of a match too. Like you don't want to be sitting there watching that every time.

Macho Man Stephen Savage (1:07:03)
Yeah. You want to be back

in the action.

Don (1:07:06)
Exactly. So I think all in all, had a good time with this game, but I didn't end up playing a lot of it.

Dan (1:07:13)
No,

I unfortunately I didn't either. I mean, it just failed to like, you know, grab my attention. And I'm fully willing to admit that. I probably played like, you know, five or six matches. But like, for me, like I was kind of disappointed that there wasn't a create a wrestler feature because I was actually really looking forward to that. I thought that was a staple. I didn't know that like some of the games didn't have that.

Because like all the games that I played as a kid that was wrestling games, like they all had that. I just I automatically just assumed that this one had it and it didn't.

Macho Man Stephen Savage (1:07:50)
Yeah, I I played for probably about like two hours or so and, you know, I got a good feel for the game, but I would say that the biggest part of this game that I think would would pull people in and keep them playing is the multiplayer, which I didn't get a chance to experience. But I think like if we were looking at this game on its merits for just like a party game multiplayer, then the score would go up higher.

But looking for a single player experience on this game, it's pretty low.

Dan (1:08:25)
Yeah, like if you're a wrestling fan and you like know like all the wrestlers and stuff like that, you could have you could probably have hours and hours of fun with this because it's like you want to pull off like the signature moves of like, you know, your favorite wrestlers and stuff. You know, I I'm not from a wrestling background. So like, yeah, I yeah, I know wrestlers here and there. But like, you know, a lot of my didn't know. So it's like I didn't really care to try him out and stuff like that. I just say I stuck with like Hulk Hogan and, know, a lot of the famous wrestlers.

that we knew as a kid.

Don (1:08:56)
Yeah, and it's I think there has to be something there for a single player to compete highly in what we're doing here in this in this league like I I would probably put Mario Kart 64 You know relatively low on the on the ladder for the same reason that you know, there's really no single player That's just the nature of the way games are now, you know It's really really hard as a 30 something year old to get together with a friend to play games on the on the couch

And you know, I appreciate that something like NetPlay exists for these retro titles, but it is an ordeal to get it started. And it's kind of a barrier to, you know, want to get on with a friend with limited time and tinker with settings for a half an hour to get started and, you know, play a game. By then your mood is totally killed. So I think in order to recommend a retro game at this point in time, it really...

either has to be all in on single player or there has to be something and I do think that career mode missing in this game even if you couldn't build a wrestler even if it was just like you know do career mode as Hulk Hogan earn money and buy cosmetics or something like that or you know like get titles or something like that yeah some sort of continuity for every time I turn the game on continue you know hitting that continue button to do something to eventually roll credits I think would have been tremendously beneficial to this title in terms of its aging

Dan (1:10:06)
Yeah, even that would have been great.

Macho Man Stephen Savage (1:10:22)
Agreed.

Don (1:10:23)
Yeah. So yeah, I think that's what I have to say about it. Are you guys ready to rate this thing?

Dan (1:10:31)
Let's head on over.

Don (1:10:32)
Ready to rate it?

Dan (1:10:34)
Boil it

Don (1:10:34)
Let's go.

I have to make the thing.

Dan (1:10:38)
I suck it.

been working out guys.

Don (1:10:43)
You have?

muscle suit. How much did this thing cost you?

Dan (1:10:50)
It wasn't too too much, was like 50.

Don (1:10:53)
funny shit.

Dan (1:10:54)
I figured that like, you know, it's, I knew I wasn't going to be playing this game a lot. So I figured I'd have fun with this one.

I'm excited for Tony Hawk though. That's a little bit of nostalgia for me.

Don (1:11:08)
That one does have a creator rate, create a skater career mode, build your stats as you go along thing. I find that career mode to be very addicting.

Dan (1:11:14)
Do they?

Do they, they just remade that not too long ago. I wonder.

Macho Man Stephen Savage (1:11:20)
Yeah,

I bought the remake on the PS4.

Dan (1:11:23)
Is it true to the original or is it different? Okay.

Macho Man Stephen Savage (1:11:25)
Yeah, it's pretty true.

Don (1:11:27)
Also, like, like the moon jumping and stuff like that is still there. Cause that's, that's the reason I prefer to over three or four. And I've played enough three or four to feel this way, but like you launch high.

Macho Man Stephen Savage (1:11:38)
I haven't played two

yet. I've been playing one, but I'm going to start playing two this weekend.

Don (1:11:43)
Yeah, two is is good for that for that reason, because you can pull off so many tricks because you're in the air so much longer.

Dan (1:11:50)
And what is Diablo after that? Diablo 2.

Don (1:11:54)
Yes, and then Super Mario Bros. 3.

Dan (1:11:58)
Okay.

Don (1:11:59)
And then we have to find more people to fill slots after that. So I'm working on it.

Dan (1:12:04)
I've been talking to my brother recently and he seems to be interesting, but he's kind of a bonehead. So it's just like, I'm like, dude, if you come on, you kind of have to like give like a decent overview of the game you want to cover. Because I could just picture him being, yeah, this game's awesome. And you know, you can do this and do that. And yeah, it's great.

Don (1:12:25)
Well, I mean, you

know if you feel like he's show worthy or not. We got somebody new in the Discord.

Dan (1:12:28)
Yeah.

Yeah, that was one of my brother's friends. Yeah, the two cups guy or the two cups of milk.

Don (1:12:36)
okay, cool.

Is your brother in the Discord too?

Dan (1:12:45)
No, he so I have so recently I just started I started actually like playing Marvel rivals with my brothers. And I just I got to talking about like the podcast and whatnot. My one of my brothers doesn't have discord at all. The other two I think might they didn't join. None of my brothers have joined yet. But I can definitely get

At least one to probably join the discord.

Don (1:13:19)
No, mean, that's pretty cool.

Dan (1:13:23)
Yeah. It's been fun because it's like I've, you know, I've been out of touch with my brothers for a long ass time, like years. And my brother called me one day just to see how like, you know, things were going. And he mentioned Marvel rivals and was like, dude, I've been playing that too. And he's like, really? So we've been playing Marvel rivals like a bunch. It's been fun.

Don (1:13:48)
remind me to tell you about what's going on with my brother when we're through with this.

the latest.

Dan (1:13:54)
Which? Which one? The David? Yeah.

Don (1:13:57)
David yeah

the only one that ever brings me news unfortunately it's never good

Dan (1:14:01)
Yeah.

We gotta get Danny on this show.

Don (1:14:07)
right? I like Smash Brothers because it used to beat us from beat me relentlessly at it.

Actually, I don't know what he would pick.

Dan (1:14:13)
Yeah, my brother wanted to pick Ocarina of Time, but I was just like, I was like, you kind of need to give like a decent overview. If you want to get go on our show, because I don't want him to like, say like two things about it and just fucking that's it.

Don (1:14:28)
It's unfortunate that, Happiny couldn't stay. I was really looking forward to having him on the show. He and I talked like, like all week.

Dan (1:14:32)
Yeah, me me too.

Me too. I think he would have made this episode a bit better too.

Don (1:14:40)
The Nightmare.

Dan (1:14:41)
Yeah, that sucks. Like I was recently in the emergency room with my daughter, she just had like a fever that just kept like reoccurring. So we eventually just took her to the emergency room. Obviously, you know, nothing serious, but like, I understand, like it sucks.

Don (1:14:59)
Yeah, Steve, I kind of caught it from him a little bit, but he, his daughter has cancer.

Dan (1:15:04)
No way

Macho Man Stephen Savage (1:15:05)
Mm-hmm. Yeah, and they've been traveling

Dan (1:15:05)
dude, really? my god.

Macho Man Stephen Savage (1:15:08)
back and forth to Nashville and some doctor up north in Ohio or whatever Yeah, and have all the best people on it and I think she's doing pretty good so

Don (1:15:12)
Which is like three hours away for them, he was saying, by the way.

Dan (1:15:14)
Jeez.

So...

Don (1:15:21)
I mean she has like a feeding tube and stuff Dan so it's rough.

Dan (1:15:23)
God damn my heart

my heart really goes out to him. I didn't I didn't realize it was that bad. I just thought she was like sick or something. Jesus, I wouldn't worse that I wouldn't wish that on my worst enemy. God damn.

Macho Man Stephen Savage (1:15:28)
Yeah.

Dan (1:15:37)
Maybe I'll reach out to him. Show my support.

Don (1:15:40)
I mean, I don't know

if he wants everybody to know I just told you courteously, but yeah, maybe maybe talk to him some more

Dan (1:15:48)
I don't know if he doesn't want people to know that I won't bother him but it's just yeah yeah right

Don (1:15:53)
I know if he does or doesn't. just want to make sure I'm like.

Macho Man Stephen Savage (1:15:57)
Yeah, I I donated to his GoFundMe forever ago and like, you know, he keeps me updated and I ask at school, I was like, hey, how's everything going? You know, that kind of thing.

Dan (1:16:10)
Well, I feel like kids in general have like a better chance of fighting cancer. I mean, I'm not really giving you a statistic, but it seems like, you know, the survival rate with kids with cancers is a decently amount higher than, adults. So I'm hoping for, you know, his whole family's sake that, you know, he gets good news.

Don (1:16:25)
I have no idea to be honest with you.

Alrighty. So this is the part of the show that you all have been waiting for. It's when we take the games and we rate them in our patented league. I have up on a screen different levels of where the games land. This is not a tier list. Tier list is when we're just ranking things objectively, telling you whether or not they're better than the other ones. And here we're sorting things into cups. So in our league, we're trying to find the best retro games that our guests bring us and not all games are created equal.

Some games are just windmill slam winners right off the top rope. Think things like Super Metroid and Super Mario World, right? Those are just classic games that everybody knows, everybody played, everybody thinks is renowned universally great. Wanted to have space for games that are people's favorites, that are maybe a little off the beaten trail, right? So we're sorting them into cups and the idea is that you listeners,

When the time is right, we'll vote to tell us which games win in each category and we are deserving of the awesome Cable Club prizes that we have.

So today we have three cups so far, Apricorn, Pokéball and Great Ball because we are a Pokémon-centered podcast. We're going to play 25 games this year. So we want to have even numbers of games in the cups. We're to have five cups total going all the way up to Master Ball, five games in each cup. So when we take a new game, we can either start it in a cup that's above, in the top cup.

which in this case would be great ball or we can put it in one of the cups below it. But because there's five games in those cups below it, that means we'll have to shift something up. Who knows me, but we'll have to shift things down throughout this league too. So things get to get really interesting.

So fellas, let me ask you this WCW versus NWO revenge make the cut deserve to be in the great ball cup.

Dan (1:18:36)
Negative.

Macho Man Stephen Savage (1:18:38)
Yeah, it's not for me either.

Don (1:18:39)
I would agree. Do we think it is pokeball cup material?

Dan (1:18:45)
Not for me.

Macho Man Stephen Savage (1:18:47)
Not quite.

Don (1:18:49)
Almost, but no. All right, so it's going to land in the apricorn tier, which means we're going to have to push something up from the apricorn.

I think traditionally how we do this is we each pick two games and try to find the overlap and sometimes we fail to do that so we'll see.

Dan (1:19:06)
All right. So are we allowed to pick our own game? Are we doing that? Are we not doing that?

Don (1:19:13)
I think at this point in the league it's probably okay to pick your own game.

Dan (1:19:16)
All right, so I'm gonna start off. I'm gonna pick two obviously from the Apricorn tier to go up. It's going to be Pokemon Gold and Silver and Crystal as my number one and Eternal Darkness as my number two.

Macho Man Stephen Savage (1:19:32)
For me, to move up from Apricorn, my number one is Eternal Darkness, and my number two is Pokemon Gold, Silver, and Crystal.

Don (1:19:43)
I'm more in alignment with Steve on this one too. I think it's E-Darkness first and then Pokemon GSC. So I think it's E-Darkness sliding up to Pokeball. And now that means Pokeball has six games in it, so we've got to find something to slide up there.

Dan (1:19:47)
Okay.

All right, so.

boy, this is where it gets interesting.

Don (1:20:01)
See, I had a good time with, with third strike when it came in and it was surprising.

But I think Final Fantasy Tactics for me, I like, I had more fun with and am still playing by the way. So for me, it's going to be FF Tactics first and Third Strike second.

Dan (1:20:16)
Yeah.

Okay, okay. It's gonna be a little bit of a nostalgia pick for me here. I'm going to do tactics first, and then Legend of Dragoon second.

Macho Man Stephen Savage (1:20:36)
For me now that I'm able to pick my own game tactics first and Donkey Kong country to second

Don (1:20:43)
unanimous tactics first up into the great ball tier.

Look at it, it's beautiful.

Macho Man Stephen Savage (1:20:48)
That great

volunteer is some good gaming.

Dan (1:20:52)
Yeah.

Don (1:20:53)
But at the same time, now I'm seeing the Apricorn tier really start to take some shape, right? Like I see how these games are starting to equal out and start to, you know, you could make a case for them when they're not up against the classics like Donkey Kong Country 2. yeah. All right. So there we have it. These are the current league standings. So we're going to set this game aside and hit it with a steel chair.

Dan (1:21:09)
Right.

Don (1:21:21)
And then, we're going to welcome our next guest, who is, another guest who's near and dear to Steve's heart, or maybe just a pain in his ass. it's his brother Brandon, who is bringing us the awesome Tony Hawk pro skater to yeah, brother.

Dan (1:21:36)
Brother.

Macho Man Stephen Savage (1:21:39)
Brother!

Don (1:21:41)
So join us in two weeks when we talk about Tony Hawk's Pro Skater 2, which is a sport game I definitely get behind.

Dan (1:21:49)
Looking forward to it.

Macho Man Stephen Savage (1:21:51)
Me too, I bought the remaster to play, so...

Dan (1:21:54)
Yeah, that's probably the avenue I'm going to take as well.

Don (1:21:57)
Until next time, game over.

Dan (1:21:59)
Game over.

Macho Man Stephen Savage (1:22:00)
Game over.

Don (1:22:02)
Cool. Snip this.

 

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Happney

Special Member

An awesome dude from east TN who kicks it with us in discord. He's a fellow stone-age gamer with an eye for the prettiest Pokemon cards. Come hang out with him and our other community guests in Discord.